Category: Foundry

Foundry's new color palettes will keep you color coordinated
Foundry 3
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When working with Foundry it has always been extremely easy to create beautiful, custom color palettes in the Control Center and then access them in many of the other Foundry tools. This has made customizing your site easy and consistent across many of the Foundry tools.

This hasn't changed in Foundry 3. In fact I've expanded this concept even further, adding much more functionality than ever before!

Speeding up your workflow within Edit Mode
Foundry 3
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For Foundry 3 one of my big goals was to make the workflow within Edit Mode easier for everyone. A lot of work went into crafting solutions for problems we've seen users face over the years when building their sites.

Foundry is becoming more modular and faster, too
Foundry 3
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A goal of mine throughout the re-imagining and re-engineering of Foundry was to examine what each of the tools within Foundry, as well as its add-ons, provided users and see if those features could either be combined with other tools to make something greater, or if they could be split out into smaller, more modular one-use type tools to add greater flexibility.

Foundry 3 Reimagined & re-engineered
Foundry 3
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With the upcoming Foundry 3 release I wanted to discuss the transition from Foundry 2 to the new Foundry 3 and what you can expect when it comes to your new and existing project files. To do so I'd like to start with a little back story.

Foundry 3
Foundry 3
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I'm really excited to announce that the release of Foundry 3 is just around the corner. It as been a long time coming. Over the next week or so I'll be posting several new blog entries about this major upgrade, where I'll be going into much more depth about what is to come, and what you can expect.

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In addition to the changes in Foundry to help support Alloy's new Droplet's tool, we've also added in a new stack aimed at helping you increase your productivity in Edit Mode as well as hopefully speed up your workflow.

The Quick Access stack adds an easy-to-use toolbar to the top of the Stacks' Edit Mode view. It gives us the ability to quickly ...

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With the release of Foundry v2.3.0 (Atium) we've included a lot of behind the scenes updates to help support some new features that are going to be included in the next Alloy update. I've been hard at work integrating these changes in order to support Alloy's new Droplets feature. I hope to show off Droplets, as well as the rest of the ...

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While I was working on the Foundry v2 update I had a Foundry site revamp going on in the back of my mind. I didn't want to totally redo the entire site, but with the addition of new stacks and features, as well as the Mason templates, I knew I'd need to rework a good portion of the site -- and that included the documentation pages.

Foundry ...

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While content is indeed king, there's another area of all sites that is almost as important -- and that is your site's navigation. Without a good navigation system your visitors are never going to find all of the great content you've created.

Most navigation systems in RapidWeaver base their navigation items on the project file's Page List ...

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When I was building out the stacks for the Potion Pack addon for Foundry I felt like we needed a simple, but beautiful image lightbox. While Foundry has its multi-purpose Modal stack, I thought Foundry users could use a solution that was more elegant for image only lightboxes.

Zoom allows you to setup a lightbox for an image by simply dragging ...

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Navigation is the corner stone of just about any site. Every visitor will interact with the navigation in some way or another. This is one of the reasons I've built several different navigation stacks into Foundry. I wanted to ensure that there were various different styles of navigation to choose ...

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